In a mysterious world, special agents have the power to transport their soul essence across time and space to change reality. The process of travel wipes the memory of the SoulJack and upon arrival, they must remember their mission, discover the talents of those they have souljacked, and complete their unknown objectives before time runs out.
SoulJack is designed as a solo run RPG, but could easily be ported for multiplayer play. Tools that aid in driving a solo style of freestyle improv are extremely helpful. Tools used here include: random adventure plot generators, Rory’s Story Cubes, Fate Core/Accelerated, Savage Worlds, playing cards, and a safe space to play act out the characters in the scenario.